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* * * CHUCK-A-LUCK * * *
Copyright 1993 by M & S Software
Chuck-A-Luck Version .06 beta
04/18/1993 by M & S Software
Author: Mike Jordan
Built in BBS Support For:
Wildcat! BBS 3.X, 2.X, 1.13 PCBoard BBS 14.X QuickBBS
Remote Access Spitfire BBS GAP BBS
RBBS-PC BBS T.A.G. BBS
*** Game Discription ***
Chuck-A-Luck is a Las Vegas style betting game where you bet on the
roll of 3 dice in hopes of making a bundle. Be warned thou...the
House _does_ have the advantage. <grin>
Chuck-A-Luck does not require a Demo Key nor does it expire. It has
no annoying beeps, whistles, slow downs or other devices to get you
to register. The registered version does have a few features not
found in the non-registered version though. Non-registered only works
in single node mode, scores are reset after 21 days and bulletins are
not created. In addition the makeup and play-ahead feature is not
available.
*** Warranty ***
This product is provided "as is" without warranty of any kind. The entire
risk as to the results and performance of the program is assumed by you.
Furthermore, the author does not warrant, guarantee, or make any representa-
tions regarding the use of, or the results of the use of the program, and you
rely on the program and results solely at your own risk. The author cannot
accept responsibility for system damage, loss of profit, or any other special,
incidental, or consequential damages resulting from the use of or inability to
use this product.
*** Licensing ***
Upon registering you are granted a licensed Chuck-A-Luck.KEY, which gives you
certain limited rights to use Chuck-A-Luck.
You are granted the use of Chuck-A-Luck on a single BBS System.
It may be used on several CPUs in a Networking or Multi-Tasking environment
where the BBS System has more than one physically connected node (i.e.
LAN Network).
You do not become an owner of Chuck-A-Luck. M & S Software retains
all rights to the software, copies of the software and related
materials. Also upon registering, you agree to use reasonable efforts to
protect the registered CHUCK-A-LUCK.KEY file from unauthorized use, reproduction
and distribution. All rights not specifically granted in this license are
reserved by M & S Software.
Failure to comply with this License can result in termination of the
License without refund.
*** Shareware Version ***
This door game is distributed under the SHAREWARE concept. This means
that you may use the SHAREWARE (unregistered evaluation version)
version for a reasonable period of time, which is normally thirty to sixty
days. After this period you must either register your copy or discontinue
usage.
*** Three Ways To Run Chuck-A-Luck ***
1. Running Locally:
To run locally you must first create a CHUKALUK.CFG file. To create this
file run CL_SETUP.COM and fill in the fields that are presented. The .CFG file
can also be created or edited with any ASCII editor. See the example
CHUKALUK.CFG file for the lines required. You can also run the setup
program by typing CHUKALUK at the DOS prompt without any parameters. This will
bring up the setup program.
Then at the DOS prompt type:
CHUKALUK CHUKALUK.CFG LOCAL
By specifying the configuration file the game will use the Sysop's real
name (the name that is entered in the *.CFG file) nstead of the name "Sysop".
It will also use the other parameters in the CHUKALUK.CFG file that are
active with the non-registered version. If the registered CHUKALUK.KEY is
present then all parameters will be active.
2. Running in Evaluation Mode:
Chuck-A-Luck does not need a Demo Key to run in evaluation mode. Create a
CHUKALUK.CFG and setup as described later in this documentation and you are
all set. The evaluation mode will give you all the features of the
registered version EXCEPT that Bulletins will not be created, the multi-node
option will not function and the dedication line will not be implemented. In
addition the game will reset the score board every 21 days (the reset at the
1st of each month is normal) and continue as if it was the first of the month.
3. Running as a Registered Door:
You must have the Registration Key to run as a registered door. To register
simply print-out or copy the contents of the REGISTER.FRM file provided
in this package. Fill it out with the requested information and send it
with check, money order or COD information to the address on the form itself
or at the end of this documentation. You may also send the information
by Net Mail or upload it to my board for COD orders.
Upon receipt of your order you will be sent your registered key. This
will be done, via Net-Mail where applicable, upload to your BBS if
possible or by U.S. Mail. All COD orders will be sent UPS or U.S. Mail.
** Note: All COD fees will be added to the registration price.
*** Playing The Game ***
Instructions on how to play this game can be found online by selecting [H]elp
from the main menu or from within the game itself.
*** Support ***
I will do my best to help with any problems encountered weither the game
is registered or not.
If you register this door, I will do my best to ensure that the registered
key is sent promptly. I will do the best I can to support this door and
resolve any problems that might arise. I can't guarantee to fix or resolve
all problems since there are so many different combinations of hardware,
software and system configurations being used but I will do my best.
Support can be obtained by calling my BBS, by mail or though the FIDO Network.
My current Node addresses are 1:105/314, 1:105/317, 1:105/330. I also
participate in the DOORWARE, On-Line-Games and DOORGAMES echos as well as the
MSI-WILDCAT echo and will answer any questions addressed to me.
*** Features ***
* Supports Wildcat 1.13, 2.X & 3.X, QuickBBS, PCBoard 14.X, Gap,
Spitfire, RBBS-PC, Remote Access and T.A.G. directly without the
use of converters (and any others that use the same type info files).
* File Sharing & Record Locking for Networks & Multi-Tasking Systems.
(Feature requires Registered Key File.)
* DESQview Detection & Awareness, which speeds program execution.
* Complete Setup Program to create the CHUKALUK.CFG file.
* Full ANSI Game.
* Full Spilt-Screen Chat.
* Sysop can Add or Decrease Time allowed in door with function keys.
* Sysop can force user back to BBS with function key.
* Mono selected colors for sharp picture when played in Mono Mode.
* Built in bulletin generator for ANSI and ASCII bulletins (registered
version only).
* Selectable In-depth Log File capability.
* Carrier Drop Detection.
* No Input In 5 Minutes, Time Out Detection.
* Full BBS and FIDO Support (Demo or Registered)
* Supports Comm Ports 1, 2, 3 & 4 And Non-Standard IRQ selection.
* Supports Locked DTE Rate from 300 to 115,200 Baud.
* Supports FOSSIL detection
*** Files In Archive ***
The following files are found either in the BOOBYTRP.ZIP or will be
created during the runtime execution.
CHUKALUK.EXE <--- Executable Program.
CL_SETUP.COM <--- Chuck-A-Luck Setup Program
CHUKALUK.CFG * <--- Sample Configuration File.
CHUKALUK.DAT * <--- Store User's Name, Last Play Date & Scores.
CHUKALUK.HPS <--- Ansi Mode Instructions Used By Program.
CHUKALUK.DOC <--- This File.
CHUKALUK.SLB <--- Screen Library.
CHUKALUK.CHP * <--- Last Month's Champion File.
CHUKALUK.LOG * <--- Game Activity Log.
DOOR.BAT <--- Simple Sample Batch File For Door Execution.
REGISTER.FRM <--- Registration Form For This And Other Doors.
HISTORY.TXT <--- History file listing changes.
UPGRADE.TXT <--- Explains what is needed to upgrade to new release
from previous one.
CHUKALUK.KEY <--- Registration key. (Not needed for Evaluation mode)
SUPPORT.TXT <--- List of boards carring the latest version.
FOSSIL.TXT <--- Information on Fossil support
* DENOTES that file is created during RUN-TIME.
CHUKALUK.CHP:
This is the Last Month's Champion file. It contains the Champ's Name, Score,
Date and How many games won that month. This file is automatically created
when the game is first executed.
Deleting the CHUKALUK.CHP file will cause the game to re-initialize
itself. It will create a new CHUKALUK.CHP file and a new CHUKALUK.DAT file.
*** Setup & Installation ***
Installation procedures are very simple if you have setup a live program in
the past. First create a Sub-Directory for the door game and copy all the
files from the CHUKALUK.ZIP file into this directory.
Now execute the Setup program CL_SETUP.COM by either typing CHUKALUCK with
no parameters at the DOS prompt or executing the CL_SETUP.COM program
itself.
This will run the game's setup feature that will create a CHUKALUK.CFG
file. The setup program has complete on-line help so I will not duplicate
it here.
This is what the CHUKALUK.CFG contains when created (less the comments).
1 <-- COM PORT 1, 2, 3, 4 or &H###/#
N <-- Multi-Node 'Y' or 'N'
COM-DAT BBS <-- Name Of BBS
Mike Jordan <-- Sysop's Full Name
DOOR.SYS <-- BBS Callers File
C:\WC30\WCWORK\NODE1\ <-- Drive & Path Of System's Caller File
LOG <-- LOG to keep user log or NOLOG to disable
C:\BULLETIN\BULL99.BBS <-- Drive\Path\BulletinName For Ansi Scores
C:\BULLETIN\BULL99.SCR <-- Drive\Path\BulletinName For Ascii Scores
Wildcat <-- Type of BBS System You're Running See Note 1
Thanks For The Donations <-- 50 character dedication line
Please Help Register <-- 55 character "Nag" line.
50 <-- Dice Rolls Allowed Per Day (1 to 99)
5 <-- Number of Days allowed for Makeup
1 <-- Day that Makeup Games Start
(31 deactivates Makeup)
NOTE 1: Valid System Callers files for each BBS system are as follows:
Wildcat 3.X BBS System <-> USERINFO.DAT or DOORS.SYS
Wildcat! 1.X & 2.X BBS System <-> CALLINFO.BBS
QuickBBS System <-> DORINFOx.DEF
RBBS-PC BBS System <-> DORINFOx.DEF
Remote Access BBS System <-> DORINFOx.DEF
T.A.G. BBS System <-> DORINFOx.DEF
PCBoard BBS System <-> DOOR.SYS
Gap BBS System <-> DOORS.SYS
Spitfire BBS System <-> SFDOORS.DAT
If you use another BBS System besides those listed, then you must use
a converter to convert to one of the above caller file formats.
** The Bulletin Drive\Path\Bulletin Name is designed to accept any valid
Drive, Path and Filename of your choice. This allows each BBS system to
configure for its individual system.
Note 3: Lines 11 and 12 (the dedication and Nag line) are required, even
if they are left blank.
*** Execution ***
Some BBS Systems call batch files and some run doors directly. If you
don't know how to install a door on your particular BBS System then please
see your BBS manual. This game merely needs the .CFG file name passed to it on
the command line to operate, i.e.
CHUKALUK.EXE CHUKALUK.CFG
An example CHUKALUK.BAT file could look like this:
C: <-- Change to drive door is in
CD \CHUKALUK <-- Change to door directory
CHUKALUK.EXE CHUKALUK.CFG <-- Execute door with config file
CD\BBS <-- Change back to BBS (may not be needed)
*** Multi-Node Use ***
Running this game on more than a single node requires a Multi-Node Key.
When running in Evaluation mode, only one (1) Node will be able to access the
door at a time. You may use different configuration file names for each node
when running in Multi-Node.
Use the SETUP program to create the configuration file and then rename
it for each node. For a short cut, you may create one file and copy
it to the different names and edit the file with any text editor. Just
be sure to keep all fields correct.
**Make sure the PORT number is correct for each node.**
Example Of File Naming and execution:
Node 1: CHUKALUK CHUKALUK.CF1
Node 2: CHUKALUK CHUKALUK.CF2
Node 3: CHUKALUK CHUKALUK.CF3
*** Notes Of Interest ***
This game does not require a monitoring program for dropped carrier as
it automatically detects this and exits back to the BBS.
This door DOES NOT require any runtime modules. It will run
as is without aid from outside utilities.
*** Technical Support ***
If you have problems with this door game you can contact me through
my BBS at the numbers listed below, or though my FIDO addresses 1:105/314,
1:105/317 or 1:105/330.
BBS Phone: Com-Dat
Node 1 - (503) 681-0543 (14.4 HST DS)
Node 2 - (503) 640-0278 (14.4 v.32)
FIDO 1:105/314 (14.4 HST DS)
FIDO 1:105/317 (14.4 V.32)
24 hour - First time callers have access to
door programs.
or : Com-Dat II (CM Mail Only - No Human callers)
Net Mail and File Requests of latest version
FIDO 1:105/330 - V.32 14.4
Mailing Address: Mike Jordan
2001 NE Hyde St.
Hillsboro, OR. 97124
*** Ordering Information ***
Please see the file REGISTER.FRM file in this package for ordering
information.
*** Updates To M & S Doors ***
Updates to any M & S Software product may be downloaded from any Distribution
BBS. My intent is to always supply updates FREE unless major revisions are
made to the software, in which case a small update fee will be charged.
*** Distribution ***
You are free, in fact encouraged, to distribute the SHAREWARE version
of the door game provided that all files contained in the original
archive are distributed in their original unmodified state.
The Registered Key MAY NOT be distributed in any form.
*** Acknowledgements ***
Wildcat BBS System - Mustang Software
GAP Communications - The GAP Development Company
PCBoard - Clark Development Company, Inc.
Spitfire - Mike Woltz, Buffalo Creek Software
QuickBBS - The QuickBBS Group, Inc
Remote Access - Continental Software
*** Special Acknowledgement ***
I would like to give a very big thank you to the person that has done the
most to make this game (plus all my past and hopefully future door games)
possible. This person is Rusty Johnson of JNS Software. Rusty has released
many excellent door games into the BBS arena and you will probably see a lot of
similarities in my games and his. This is because Rusty has provided me with
much of the code needed to make a door game work. It's my code for the game,
but it's Rusty's code that provides the Comm routines, scoring, bulletins,
setup and just about everything else required to make this a working door.
Rusty and I have known each other for several years now and have helped each
other many times and this is one case where giving has been rewarded tenfold.
I'm glad to be able to call Rusty my friend. Thanks Rusty.
If you have not played any of Rusty's games then you are missing out on some
of the best games available for BBSing.
CHUCK-A-LUCK Copyright 1993 by M & S Software